Display Name = "????"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"ending4-1s\", @volume=100, @pitch=100)"])
    Wait([60])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Where on earth is this...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Where on earth is this...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Where on earth is this...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems I've been transported to a strange space by a teleportation magic circle――"])
    Wait([60])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What a sense of desolation, absolute solitude――"])
      ShowText(["What kind of person possesses such a mental world――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What a sense of desolation, absolute solitude――"])
      ShowText(["What kind of person possesses such a mental world――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What a sense of desolation, absolute solitude――"])
      ShowText(["What kind of person possesses such a mental world――"])
      Empty([])

    BranchEnd([])
    Wait([60])
    ShowAnimation([2, 675, false])
    Wait([30])
    ControlSwitches([31, 31, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss_worldbreaker\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_worldbreaker_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["I am the destroyer of worlds..."])
    ShowText(["I will break you, and then break everything else."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are...!"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are...!"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are...!"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["The next world to be destroyed is yours."])
    ShowText(["Everything shall disappear..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You have sided with the monster realm and become the destroyer of worlds, Luka."])
      ShowText(["What a sad sight it is..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Luka, regain your sanity!"])
      ShowText(["Such acts of destruction are not your true intention!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You have sided with the monster realm and become the destroyer of worlds, Luka."])
      ShowText(["What a sad sight it is..."])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Luka, regain your sanity!"])
      ShowText(["Such acts of destruction are not your true intention!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You have sided with the monster realm and become the destroyer of worlds, Luka."])
      ShowText(["What a sad sight it is..."])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Luka, regain your sanity!"])
      ShowText(["Such acts of destruction are not your true intention!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["This is the path I've chosen..."])
    ShowText(["To destroy all parallel worlds, that is the purpose of my existence..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Must I stop you with force...?"])
      ShowText(["Then I shall quell your rampage!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Must I stop you with force...?"])
      ShowText(["Then I shall quell your rampage!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Must I stop you with force...?"])
      ShowText(["Then I shall quell your rampage!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["Destruction target, Goddess Ilias..."])
    ShowText(["Initiating combat..."])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_worldbreaker\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2214, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"ending4-1s\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_worldbreaker_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["worldbreaker_fc1", 2, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["Ugh...!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Stop it already, Hero Luka……"])
      ShowText(["Did you really want to become such a thing?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Stop it already, Hero Luka……"])
      ShowText(["Did you really want to become such a thing?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Stop it already, Hero Luka……"])
      ShowText(["Did you really want to become such a thing?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["I had no other path but this one."])
    ShowText(["To protect the world I must protect……"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If it contradicts my own beliefs――"])
      ShowText(["You even pointed your sword at Goddess Ilias, that is you!"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Fight against the fate of the destroyer, Luka!"])
      ShowText(["Remember once more what you wanted to save with your own sword!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If it contradicts my own beliefs――"])
      ShowText(["You even pointed your sword at Goddess Ilias, that is you!"])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Fight against the fate of the destroyer, Luka!"])
      ShowText(["Remember once more what you wanted to save with your own sword!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If it contradicts my own beliefs――"])
      ShowText(["You even pointed your sword at Goddess Ilias, that is you!"])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Fight against the fate of the destroyer, Luka!"])
      ShowText(["Remember once more what you wanted to save with your own sword!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 2, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["……………………"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How many worlds have you destroyed until now?"])
      ShowText(["Hundreds of millions…… no, hundreds of billions?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["To continue destroying the world even after becoming such a figure――"])
      ShowText(["It is far too sad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How many worlds have you destroyed until now?"])
      ShowText(["Hundreds of millions…… no, hundreds of billions?"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["To continue destroying the world even after becoming such a figure――"])
      ShowText(["It is far too sad."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How many worlds have you destroyed until now?"])
      ShowText(["Hundreds of millions…… no, hundreds of billions?"])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["To continue destroying the world even after becoming such a figure――"])
      ShowText(["It is far too sad."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["worldbreaker_fc1", 2, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["I..."])
    ShowTextAttributes(["worldbreaker_fc1", 2, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["……………………"])
    ShowTextAttributes(["worldbreaker_fc1", 2, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["What I wanted to destroy――"])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([2, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    ControlSwitches([3080, 3080, 0])
    Wait([90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The World Breaker has gone somewhere――"])
    Wait([60])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I hope for peace for the lost destroyer……"])
      ShowText(["I pray that your soul will be saved."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I hope for peace for the lost destroyer……"])
      ShowText(["I pray that your soul will be saved."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I hope for peace for the lost destroyer……"])
      ShowText(["I pray that your soul will be saved."])
      Empty([])

    BranchEnd([])
    FadeoutBGM([1])
    Wait([120])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=150, @volume=80)"])
    TransferPlayer([0, 950, 12, 29, 2, 1])
    Wait([60])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["……The Goddess of Chaos is already at hand."])
      ShowText(["Now, let's go."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["……The Goddess of Chaos is already at hand."])
      ShowText(["Now, let's go."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["……The Goddess of Chaos is already at hand."])
      ShowText(["Now, let's go."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    PlayBGM(["RPG::BGM(@name=\"ending4-2s\", @volume=100, @pitch=100)"])
    Wait([60])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is it? Where on earth have I been sent……!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is it? Where on earth have I been sent……!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is it? Where on earth have I been sent……!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems I've been transported to a strange space by a teleportation magic circle――"])
    Wait([60])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Still, what a lonely space this is."])
      ShowText(["It seems filled with grief and solitude……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Still, what a lonely space this is."])
      ShowText(["It seems filled with grief and solitude……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Still, what a lonely space this is."])
      ShowText(["It seems filled with grief and solitude……"])
      Empty([])

    BranchEnd([])
    Wait([60])
    ShowAnimation([2, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"boss_jadgement\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_judgement_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, true])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["……I am the judge."])
    ShowText(["One who judges all and guides them to the promised land."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Foolish, you……!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Foolish, you……!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Foolish, you……!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Judgment 48625309: Alipheese the 16th..."])
    ShowText(["The Promised Land welcomes you."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see, you are..."])
      ShowText(["Luka, who has become the judge in the battle of the monster realm."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fool, return to your senses!"])
      ShowText(["Pretending to be a God does not suit you!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see, you are..."])
      ShowText(["Luka, who has become the judge in the battle of the monster realm."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fool, return to your senses!"])
      ShowText(["Pretending to be a God does not suit you!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see, you are..."])
      ShowText(["Luka, who has become the judge in the battle of the monster realm."])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fool, return to your senses!"])
      ShowText(["Pretending to be a God does not suit you!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["I am the judge, merely passing judgment on all."])
    ShowText(["And those who do not obey the judgment shall face divine punishment――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's as if an arrogant Goddess has possessed you."])
      ShowText(["It can't be helped, I will beat your true nature into shape with my power!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's as if an arrogant Goddess has possessed you."])
      ShowText(["It can't be helped, I will beat your true nature into shape with my power!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's as if an arrogant Goddess has possessed you."])
      ShowText(["It can't be helped, I will beat your true nature into shape with my power!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Alipheese the 16th, along with my comrades..."])
    ShowText(["Now, I shall execute divine punishment."])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_jadgement\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2215, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"ending4-2s\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_judgement_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Ugh...!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is where it ends, Luka."])
      ShowText(["Passing judgment on all is beyond your heart's capacity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is where it ends, Luka."])
      ShowText(["Passing judgment on all is beyond your heart's capacity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is where it ends, Luka."])
      ShowText(["Passing judgment on all is beyond your heart's capacity."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["My heart is irrelevant..."])
    ShowText(["There is no other path, I must become the judge...!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I must become the judge... is it?"])
      ShowText(["I too once strayed from that path."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["To save the world, I shall not become a murderer――"])
      ShowText(["That choice, indeed, led Luka to the path of the monster."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I must become the judge... is it?"])
      ShowText(["I too once strayed from that path."])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["To save the world, I shall not become a murderer――"])
      ShowText(["That choice, indeed, led Luka to the path of the monster."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I must become the judge... is it?"])
      ShowText(["I too once strayed from that path."])
      ShowTextAttributes(["alice_fc7", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["To save the world, I shall not become a murderer――"])
      ShowText(["That choice, indeed, led Luka to the path of the monster."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["I accepted that I am the judge."])
    ShowText(["To protect the Ark world, I will pass judgment――"])
    ConditionalBranch([0, 1005, 0])
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      ShowText(["\\n<Alice>"])
      ShowText(["No, you are the hero Luka!"])
      ShowText(["Neither a judge nor the destroyer of worlds, but a true hero!"])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Judgment is not your true intention!"])
      ShowText(["It was with that sword that you were meant to protect everyone!"])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...Come back, Luka."])
      ShowText(["Your gentle heart cannot bear the weight of a judge."])
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      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, you are the hero Luka!"])
      ShowText(["Neither a judge nor the destroyer of worlds, but a true hero!"])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Judgment is not your true intention!"])
      ShowText(["It was with that sword that you were meant to protect everyone!"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...Come back, Luka."])
      ShowText(["Your gentle heart cannot bear the weight of a judge."])
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    BranchEnd([])
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      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, you are the hero Luka!"])
      ShowText(["Neither a judge nor the destroyer of worlds, but a true hero!"])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Judgment is not your true intention!"])
      ShowText(["It was with that sword that you were meant to protect everyone!"])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...Come back, Luka."])
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    BranchEnd([])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["I..."])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["……………………"])
    ShowTextAttributes(["judgement_fc1", 2, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Let us go and do what must be done."])
    ShowText(["To pass judgment on those who deserve it..."])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([2, 501, false])
    Wait([30])
    ControlSwitches([32, 32, 1])
    ControlSwitches([3081, 3081, 0])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Judgment has gone somewhere far away――"])
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      ShowText(["\\n<Alice>"])
      ShowText(["...Fool, you still can't abandon that path?"])
      ShowText(["How far will you go..."])
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      ShowText(["\\n<Alice>"])
      ShowText(["...Fool, you still can't abandon that path?"])
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      ShowText(["\\n<Alice>"])
      ShowText(["...Fool, you still can't abandon that path?"])
      ShowText(["How far will you go..."])
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    BranchEnd([])
    FadeoutBGM([1])
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      ShowText(["\\n<Alice>"])
      ShowText(["Don't think that if you alone become unhappy, everything will resolve itself!"])
      ShowText(["You idiot!!"])
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      ShowText(["\\n<Alice>"])
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      ShowText(["You idiot!!"])
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      ShowText(["You idiot..."])
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      ShowText(["You idiot!!"])
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CommonEvent 2
Name = "ルカ"

  Page 0
    Empty([])

  Page 1
    Empty([])
